Kits

Every kit, straight from the game's files: what it carries, what it can do, what it wears. Hover or focus an item on a kit's page to read it like in game.

31 of 59 kits

Monster Summoner · Beginner

Zombie

Raises the dead and wears the enemies down with constant pressure.

  • Raise Dead
  • Baby Zombie

Free · the Monsters' default

Zombie in its armour

Monster Tank · Retaliation

Cactus

Hard to take down, painful to hit. Turns into a cactus to recover.

  • Prickly Focus
  • Thorned Hide
  • Cactus Patch
  • Spine Flurry

Free

Cactus in its armour

Monster Ranged Pressure

Skeleton Archer

Keeps enemies pinned from range and glues them to the ground.

  • Charge Shot
  • Bedrock Aim
  • Sticky Grenade

Free

Skeleton Archer in its armour

Monster Assassin · Pursuit

Wolf

Fast, small and deadly in a pack. Weak when cornered.

  • Pack Hunter
  • Pounce
  • Scent
  • Cornered

500 gems

Wolf in its armour

Monster Digger · Infiltrator

Silverfish

Tiny and quick; tunnels through what enemies build. Weak in a fight.

  • Dig
  • Swarm
  • Escape

900 gems

Silverfish in its armour

Monster Demolition · Kamikaze

Creeper

Blows holes in defenses, and itself up when it counts.

  • TNT Cannon
  • Detonate
  • Baby Creeper
  • Unstable Core

900 gems

Creeper in its armour

Monster Vertical Ranged

Blaze

Rises above the walls and rains fire. Burns whoever strikes it.

  • Rise
  • Fireball
  • Burning Body

900 gems

Blaze in its armour

Monster Mobility · Ambush

Spider

Climbs any wall and pins the enemies down with webs.

  • Wall Climb
  • Web Shot
  • Web Trap

900 gems

Spider in its armour

Monster Melee Bruiser

Wither Skeleton

A heavy blade that withers. Still no match for a Knight's steel.

  • Wither Strike
  • Dark Slash
  • Withering Presence

900 gems

Wither Skeleton in its armour

Monster Area Denial · Gas

Skunk

Fills the halls with gas the enemies can't stand. Short-lived clouds.

  • Stink Cloud
  • Gas Bomb
  • Gas Cloud
  • Stink Spray

950 gems

Skunk in its armour

Monster Disruption · Bounce

Slime

Bounces over walls, slams down on enemies and splits when it dies.

  • Bounce
  • Slime Slam
  • Slime Launch
  • Sticky Slime

900 gems

Slime in its armour

Monster Aerial Siege

Ghast

Floats over the battlefield and bombards the defenses.

  • Soar
  • Ghast Fireball
  • Screech

1,250 gems

Ghast in its armour

Monster Slow Bruiser

Pigman Brute

Slow, tough and furious. Charges through the defense.

  • Rage
  • Charge
  • Roar

1,250 gems

Pigman Brute in its armour

Monster Tank · Disruption

Polar Bear

Thick fur, heavy paws. Breaks up the line, but loses to a Knight.

  • Thick Fur
  • Bear Charge
  • Roar
  • Maul

1,250 gems

Polar Bear in its armour

Monster Mobility · Infiltration

Fox

The fastest Monster. Slips past enemies; can't take a beating.

  • Fox Leap
  • Burrow
  • Wall Jump

1,250 gems

Fox in its armour

Monster Debuff · Utility

Witch

Curses and poisons enemies from a distance.

  • Random Curse
  • Poison Splash
  • Escape Potion
  • Hex Burst

1,250 gems

Witch in its armour

Monster Teleportation · Infiltration

Enderman

Blinks past every wall. Hits lightly; never where you expect.

  • Teleport
  • Blink
  • Void Step
  • Menacing Stare

2,250 gems

Enderman in its armour

Monster Aerial Assault

Baby Ender Dragon

Big, slow on foot, terrible in the air. Hard to miss, hard to bring down.

  • Wing Flight
  • Dragon Fireball
  • Dragon Breath
  • Wing Gust

2,250 gems

Baby Ender Dragon in its armour

Monster Ranged Displacement · Water

Drowned

The Harpooner: drags enemies out of cover. Deadly in rivers and wells.

  • Harpoon
  • Undertow
  • Water Jet
  • Tidebound

1,250 gems

Drowned in its armour

Monster Aerial Harassment

Phantom

The Dive Bomber: strikes from above, but can't stay up for long.

  • Night Flight
  • Dive Bomb
  • Shriek
  • Wing Gust

1,250 gems

Phantom in its armour

Monster Tank · Siege

Ravager

The Charger: slow, huge, and it goes through walls. If it winds up, move.

  • Ravaging Charge
  • Roar
  • Thick Hide

2,250 gems

Ravager in its armour

Monster Mobile Assassin

Vex

The Harasser: tiny, fast, through walls. Dies quickly when caught.

  • Flutter
  • Dash
  • Phase

2,250 gems

Vex in its armour

Monster Area Denial

Magma Cube

The Splitter: burning trails, heavy slams, and more cubes when it's hurt.

  • Magma Slam
  • Magma Trail
  • Magma Pool
  • Split

1,250 gems

Magma Cube in its armour

Monster Anti-Defense · Beginner

Husk

The Scavenger: tears defences down and gets stronger doing it.

  • Scavenge
  • Sand Blast
  • Burial

500 gems

Husk in its armour

Monster Defensive Turret

Shulker

The Turret: clings to a wall and fires homing shots. Barely moves.

  • Shulker Bullet
  • Levitation Shot
  • Anchor
  • Shell Hop

1,250 gems

Shulker in its armour

Monster Bruiser · Siege

Vindicator

The Axe: the hardest hitter, splits wooden walls. Little HP for a bruiser.

  • Berserker Charge
  • Groundbreaker
  • Bloodlust
  • Rampage

2,250 gems

Vindicator in its armour

Monster Sustained Beam · Retaliation

Guardian

Locks an enemy with its ancient beam and punishes whoever strikes it.

  • Spiked Carapace
  • Prism Beam
  • Sonar Pulse
  • Ancient Shell

2,250 gems

Guardian in its armour

Monster Toxic Hazard · Exposure

Pufferfish

Punishes anyone who stays too close: the longer they remain, the worse it gets.

  • Spiny Skin
  • Inflate
  • Toxin Spit
  • Toxic Burst

1,750 gems

Pufferfish in its armour

Monster Summoner · Support

Evoker

The first Monster support: vexes, fang lines and a totem that mends.

  • Vex Swarm
  • Fang Line
  • Dark Totem
  • Raid Leader

2,250 gems

Evoker in its armour

Monster Attrition · Decay

Wither

Wins by grinding: decay, withering and a slow, capped drain.

  • Wither Skull
  • Decay Aura
  • Reap
  • Withering Presence

2,250 gems

Wither in its armour

Monster Ranged Attrition · Roots

Stray

Slows first, then roots. Attrition where the Skeleton is burst.

  • Frost Arrow
  • Wither Arrow
  • Cold Snap
  • Frozen Quiver

1,250 gems

Stray in its armour